package cn.anecansaitin.whimsy.common.effect.ow;

import net.minecraft.world.effect.MobEffect;
import net.minecraft.world.effect.MobEffectCategory;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.ai.attributes.Attribute;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;

public class Slowdown extends MobEffect {
    public Slowdown() {
        super(MobEffectCategory.HARMFUL, 0);
    }
}
